A Little Inspiration
For two years, I coached the weekly track workouts at Kezar Stadium for the Golden Gate Running Club. During that time, I created a lot of different workouts to keep the runs challenging and fun! Finding inspiration for what to do each week was sometimes difficult. "What should I run today?" I decided to play around with designing and prototyping an app to help someone like me try something new the next time they're on the track.
Sketching: Bring An Idea To Life
I spent the day working through the screens for my MVP to prototype (i.e., there's no finish time recording or GPS tracking on this one - but there's plenty of those apps out there already!).
- First, I sketched and wrote out some rough ideas.
- Next, I took the designs to the next level and sketched out a series of more robust screens in the flow.
- After working out some kinks I discovered in my initial sketches, I transitioned the designs into a clickable prototype.
What Are My Assumptions
I knew I had several assumptions going in:
- Two pace groups in the MVP: the faster Hares and less-fast Tortoises. I didn't think these were upsetting terms to describe pace, but I wasn't someone else's thoughts on that assumption.
- Time available for workout is ~60 minutes. Due to the MVP, I made the conscious decision to limit the workout time, with plans to expand it to varied options based on the user's availability.
- Users are frequent runners with a range of familiarity with track workouts (novice to experienced).
- The app needs to be easy enough to check the workout while actually on the track (ie, don't have to memorize everything)
Hi There, Let's Run A Track Workout!
Using the InVision prototype on my phone, I asked a friend to test it out on the track (and yes, we actually ran the workout together!).
- She's been on a track before, but it was back in high school, so she doesn't consider herself a "novice." But she found the information in the Track FAQs section to be a really helpful reminder.
- When viewing the Track FAQs section, she mentioned that the tortoise and hare metaphors weren't previously explained so she was a little confused by them.
- She had a hard time understanding what strides were. She was confused by what 75% of race pace is. Is it for a marathon? A 5K? She's never run a 5K.
- She didn't understand the sets described with "ON" and "OFF" language. (This was a relic from my track coaching days, and I now realized it didn't translate into the app design).
- She wanted a range of workout difficulties to choose from. (In this context, the workout we completed was rather difficult. She would have liked an easier one, as she had done a longer run the day before.
- She mentioned she'd like to see the use of GPS for distance tracking as well as a timer for finish and lap-times that could be saved in the completed workout details.
- Lastly, she found the transition from the finished screen back to home was not fluid.
There's More To Do! My Next Steps:
- Update the design based on the initial feedback I received
- Test the new prototype with more people
- Start sketching ideas for really quick glances on an Apple Watch
More updates to come! So stay tuned...
Icons sourced from The Noun Project: “Hare” by Ludovic Riffault, FR and “Turtle” by iconsmind.com, GB. Thanks!